Hey – we’re back working on Drift for a while. Check it, we have some basic ships and we’re getting them to snap together.
Enjoy!
The wind rises, but the travelers press on towards the Summit.

Watch the livestreams of seven indie game developer teams from all across the world as they do their passion project of dev. There are no prizes to be won in this jam, and no expectations except to work on a game and have fun! Watch the videos below, engage with the dev teams on Twitter and on Google+ with hashtag #WeekendWarriorJam. (Want to join up? See instructions below!)
Games & Participants
Untitled Project by Dan Brown (Etrium)
[Livestream Link Here]
Blosso Run, by Jurgis Tamulis
[Livestream Link Here.]
Multiplayer Survival, by Charlie Larson SknnyWhiteMan
@SknnyWhiteMan
[LiveStream on Twitch.tv]
Equaliser, by Diado Gaming
@DiadoGaming
Diado on Facebook
[Livestream on Twitch.TV]
Catastrophy, by Adam Long
www.thomasalong.com

Velonic, by U1zeb
@Velonic
Google Hangout

Summit, by Send More People
@SendMorePeople
SendMorePeople on Facebook
SendMorePeople on Google+
Latest ‘playable’ build HERE
Livestreaming here:
Get a live stream of your dev process. Derek and Eric are big fans of Google+ Hangouts, which allow you to broadcast your screen for free. Maybe instead you use Twitch.tv or other services. As long as there is a link to broadcast your video, you can share it with us and we’ll publish it to the world. Or, heck, send us your liveblog. The hashtag you’ll be using. Whatever’s clever.Feel free to reach out to us with any questions you may have. Email sendmorepeople@gmail.com or reach out to us on Twitter: Derek Gildea is @derekpost and Eric Daily is @ericdaily. And of course, Send More People can be reached at @SendMorePeople. Good luck!

Hands are coming along.
Once again Eric and I are shifting plans. Summit is our primary focus, and we’re going to keep it simple – a small, executable project. It’s the reality that we’ve come to terms with – we simply don’t have the time for a grand scale operation.
And in keeping with that, I’m looking forward to coming up with an easily executed art style. I have some ideas in mind – stay tuned.


Another day, another new vertex in the Summit dudeguy. It’s heartening to see progress over a few hours.
I’ve found a pretty excellent tutorial video on asteroid creation in blender. It’s quick and easy (although it remains to be seen as to whether all those vertexes will play nice with Unity.)
Next step, unwrapping the mesh to apply a texture so that Unity will be able to see it. I’m following along with this video, I recommend it.
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