Developer Videoblog #1 – Shaped

Look, kids! We’re up on the Youtubes!

A brief little “behind the scenes” on our project, Shaped – coming with the next couple months to iOS. You can tell that the game is nearly complete since we are finicking around with smaller features – the one highlighted in this video is a little “protective sphere” which makes sure that the player doesn’t lose a level while navigating a menu.

Eric and I were productive, today. We met up, talked about the issue we wanted to address in that time period, drew up a plan, discussed the way we’d do it, and executed. Very down to business – only a few breaks for dubstep and Derick Comedy.

We hope to release this game by June on the iOS market, and to android soon after that.

This entry was posted by Derek Gildea.

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